Citation link: http://dx.doi.org/10.25819/ubsi/2762
DC FieldValueLanguage
dc.contributor.authorSchlechtinger, Michael-
dc.date.accessioned2020-11-06T11:23:06Z-
dc.date.available2020-11-06T11:23:06Z-
dc.date.issued2020de
dc.description.abstractLearning in Virtual Reality (VR) is an emerging topic characterized by opposing theories. The interest theory hypothesizes that students who learned in immersive VR would report more positive ratings of interest and motivation and would thus score higher on a test covering the lesson learned. On the other hand, the cognitive theory of multimedia learning assumes that students who learned with a classic medium would score higher on a test covering the lesson learned, while reporting lower in terms of interest and motivation. In this proposal, I focus on the concept of learning in VR, which is an emerging concept in information science (IS) research that can be studied using neurological measures such as eye tracking. While previous literature has provided initial evidence of the feasibility of eye tracking in a learning context, this study seeks to investigate how well eye tracking performs when it comes to detecting items inducing superfluous cognitive load in a VR setting.en
dc.identifier.doihttp://dx.doi.org/10.25819/ubsi/2762-
dc.identifier.urihttps://dspace.ub.uni-siegen.de/handle/ubsi/1631-
dc.identifier.urnurn:nbn:de:hbz:467-16316-
dc.language.isoende
dc.relation.conferenceGet together – Think together! - Nachwuchstagung zur Digitalisierungsforschung an der Universität Siegen, 21.04.2020, Siegende
dc.rightsAttribution-NonCommercial-NoDerivatives 4.0 International*
dc.rights.urihttp://creativecommons.org/licenses/by-nc-nd/4.0/*
dc.sourceRadtke, Jörg (Hrsg.) ; Klesel, Michael (Hrsg.) ; Niehaves, Björn (Hrsg.): New perspectives on digitalization: Local issues and global impact. Siegen: Universitätsbibliothek Siegen, 2020. - DOI http://dx.doi.org/10.25819/ubsi/1894, S. 54 - 59de
dc.subject.ddc004 Informatikde
dc.subject.otherVirtual Realityde
dc.subject.otherVirtual Realityen
dc.subject.otherEye Trackingen
dc.subject.swbVirtuelle Realitätde
dc.titleWhat are you looking at? Using eye tracking to improve learning in virtual environmentsen
dc.typeInProceedingsde
item.fulltextWith Fulltext-
ubsi.origin.dspace51-
ubsi.publication.affiliationForschungskolleg “Institute for Advanced Study” (FoKos)de
ubsi.source.authorRadtke, Jörgde
ubsi.source.authorKlesel, Michaelde
ubsi.source.authorNiehaves, Björnde
ubsi.source.conference-end21.04.2020de
ubsi.source.conference-placeSiegende
ubsi.source.conference-start21.04.2020de
ubsi.source.conference-titleGet together – Think together! - Nachwuchstagung zur Digitalisierungsforschung an der Universität Siegende
ubsi.source.doihttp://dx.doi.org/10.25819/ubsi/1894-
ubsi.source.issued2020de
ubsi.source.pagefrom54de
ubsi.source.pageto59de
ubsi.source.placeSiegende
ubsi.source.publisherUniversitätsbibliothek Siegende
ubsi.source.titleNew perspectives on digitalization: Local issues and global impactde
ubsi.subject.ghbsQGTde
Appears in Collections:Publikationen aus der Universität Siegen
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